The Not So Berry Alternative / update Challenge

I love the Not so Berry Challenge, but many aspirations are easy to complete and too easy to make money. There are also more packs and new game features since the original was made, so I thought it may be time for an alternative or a new take on it for people who want to try a new way of the challenge.

Setup

  • Generation One must be a teen. You can make the parents if you wish, but move them out afterwards.
  • Each generation must wear something that represents their generation.
  • No money cheats – the idea is that the challenge keeps you engaged and cheats take that away.
  • Complete the base-game aspiration, and all secondary ones you have access to.

Note: if you don’t have a pack, skip the aspiration 🙂

Generations

Generation One: Green

Traits: Active, Loner, Vegetarian

Base-game Aspiration: Body Builder

  • Secondary Aspiration:
    • Party animal (base game),
    • Friend of the animals (cats and dogs)
    • City Native (City Living)

Career: babysitter

You’re a runaway teen and live on your own, with just enough money for a cheap apartment or an empty lot of land. You’re active and care about your appearance. You want to be in the best shape. But you also aren’t very ambitious. Your career is as a babysitter. As an adult, you have one child/pregnancy either through a one-night stand, adoption or marriage.

Additional pack rules:

You find strays on the street and take in as many as you possibly can.

Generation Two: Red

Traits: Mean, Romantic, [players choice]

Base-game Aspiration: Chief of Mischief

  • Secondary Aspiration:
    • Serial Romantic
    • Lord/Lady of the Knits (nifty knitting)
    • Outdoor Enthusiast (Outdoor retreat)

Career: Two part time jobs.

Your family is not the most wealthiest, but you get by. You find fun in the most intimate situations, some of which may result in one too many sets of little feet, (If biologically male, at least one of the children has to be taken in as a baby/toddler). Your home is modest and small but you’re happy about it.

Generation Three: Pink

Traits: Glutton, Family Orientated, [players choice]

Base-game Aspiration: Big Happy Family

  • Secondary Aspiration:
    • Master Chef
    • Master Mixologist
    • Beach Life (island Living)
    • Academic Scholar (Discover University) >>Culinary course would help here.

Career: Celebrity Mixologist (Culinary Mixologist)

Your used to a big family, with many half siblings. You want to have your own big family. You also love your food and want to make the most of that by becoming a true food master by maxing both food aspirations.

Generation Four: Purple

Traits: Creative, Family Orientated, [players choice]

Child Aspiration: Artistic Prodigy

Base-game Aspiration: painter extraordinaire

  • Secondary Aspiration:
    • Renaissance Sim
    • Successful Lineage (parenting)
    • Musical Genius
    • Leader of the Pack (get together)

Tip:when you max out the creative skill as a child, you can learn instrument skills.

Career: Painter

Your used to a big family, with many half siblings. You want to have your own big family. You also love your food and want to make the most of that by becoming a true food master by maxing both food aspirations.

Generation Five: Brown

Traits: outgoing, Loves outdoors, [players choice]

Base-game Aspiration: Angling Ace

  • Secondary Aspiration:
    • The Curator
    • Super Parent (parenting)
    • Master Maker (Eco Living)
    • Freelance Botanist

Career: Gardening

You spent most of your childhood outdoors, and that doesn’t change. You want to make the most of what the land has to offer and spend what time you can in nature. But family is also important to you, and you do the best you can to be a wonderful parent.

Generation Six: White

Traits: Geek, Materialistic, [player’s choice].

Base-game Aspiration: Computer Whiz

  • Secondary Aspiration:
    • Nerd Brain
    • Purveyor of Potions (realm of magic)
    • Sorcerer of Spells (realm of magic)

Career: Tech Guru

Your family started from humble beginnings but over generations, have built a generous sized home. Still, it doesn’t stop there, you join the tech guru career and work hard to become the best of the best. You don’t have a child of your own until you are half-way through your adult lifespan.

(can be through adoption, marriage or one-night stands)

Generation Seven: Yellow

Traits: outgoing, insider

Base-game Aspiration: Best Selling Author

  • Secondary Aspiration:
    • Friend of the World
    • StrangerVille Mystery (strangerville)
    • Mt Komorebi Sightseer (Snowy Escape)
    • Jungle Explorer (Jungle pack)

Career: [player choice]

With money just pouring in, you want to see what the world has to offer and who it has to offer. You create a network of people that you and your children will be able to rely on in the future. You have triplets with a stranger from another world/neighbourhood.

(Can cheat for triplets)

Generation Eight: Black

Traits: hot-headed, Jealous, [players choice]

Base-game Aspiration: Joke Star

  • Secondary Aspiration:
    • Renaissance Sim
    • World Famous Celebrity (get famous)
    • Master Actress (get famous)
    • Master Vampire (Vampires)

Career: Entertainer (Young Adult), Actor (adult – optional)

You have always fought for the spotlight. Being a triplet was no easy task. So you worked on becoming a comedian, but could the pressure push you into the dark side?

As time goes on, you realise you need an heir, just in case.

Generation Nine: Grey

Traits: Good, Goofball, [players choice]

Base-game Aspiration: Public Enemy

  • Secondary Aspiration:
    • Soulmates
    • Good Vampire (vampire)
    • vampire family (vampire)
    • Eco Innovator (eco living)

Career: Player choice or Civic designer

You realise your parent only had you so they could pass down their legacy. You don’t have the best of relationships and promise to be completely different to your parent. You find a partner that makes you happy, and every child you have is to give as much love as possible.

Generation Ten: Blue

Traits: Perfectionist, Snob, [players choice]

Base-game Aspiration: Fabulously Wealthy

  • Secondary Aspiration:
    • Mansion Baron
    • Galactic Privateer (Star Wars Pack)
    • Hope Vs Order (Star Wars Pack)

Career: Astronaut or star wars career

You don’t understand why your parents don’t put much value on money. You love it, and you expect to make more of it. Not only that, you hope the money will let you travel further – perhaps to another planet.

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